The Script Editor / Galaxy Editor
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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That depends on the script.
Read the instructions / readme that came with it.
If it doesn't have any instructions, your guess is as good as mine as to how it works. PM the author.
In general, if you have the script editor active, you may manually run a script by entering the script editor, highlighting the script, and pressing 'r' to run it.
The questions it is asking you are the arguments to the script. What they do? That depends on the script.
Read the instructions / readme that came with it.
If it doesn't have any instructions, your guess is as good as mine as to how it works. PM the author.
In general, if you have the script editor active, you may manually run a script by entering the script editor, highlighting the script, and pressing 'r' to run it.
The questions it is asking you are the arguments to the script. What they do? That depends on the script.
"Nature's first green is gold" . . . stay golden.
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OK I'm a dumb ass but how do I activat the Script Editor?
I have tried flying in space and typing Thereshallbewings but all that happens is my ship speeds to full power.
I cannot see where to type this or how to get to any window that lets me type anything with a curser.
How do I get to the point at where I can write Thereshallbewings ?
I have tried flying in space and typing Thereshallbewings but all that happens is my ship speeds to full power.
I cannot see where to type this or how to get to any window that lets me type anything with a curser.
How do I get to the point at where I can write Thereshallbewings ?
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um...in my X2 when i try to start my script editor it does nothing, except boost the ship, open the command menu and start looking for hostile targets. Also, in the top left corner it says 'modified' but apart from that nothing. whats wrong?!?!?
Life Ain't That Bad After All, if you're in something bigger than an M4
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it's included
X3:TC/AP Pirate Guild 3 - Yaki Armada 2 - Anarkis Defense System
Anarkis Gaming HQ
Independent Game Development
X3 Scripting and Modding Station
Anarkis Gaming HQ
Independent Game Development
X3 Scripting and Modding Station
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script editor=cheat?
Script editor is more like a cheat to me.
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Hallo everyone,
I've a couple of problems with the Galaxy Editor included in X2:
1- I've created a small Boron sector with a Boron Ray (assigned to that race) patrolling it. The problem is that it accept the command "attack all enemies" but it doesn't accept any command on the turrets though there are both SW combat 1/2 on it and it doesn't work even installing AEGIS and military personnel on board.
Therefore when I start a new game in that map the Boron Ray patrols but if I shot it it reacts only with missiles: it doesn't shot me with PPCs.
How it's possible to assign orders to turrets in the Galaxy editor?
2- I've created two gates: one in Kingdom End (Est) and one in Power Circle (west) then I've linked them assigning two different ID, pointing each other and using the function "Link sectors by gates". Actually they work fine because I enter in one and exit from the other but when I use the function Gate Validation System it tell me they are not linked or better that the west gate in power circle is not linked to an East gate.
Bye
I've a couple of problems with the Galaxy Editor included in X2:
1- I've created a small Boron sector with a Boron Ray (assigned to that race) patrolling it. The problem is that it accept the command "attack all enemies" but it doesn't accept any command on the turrets though there are both SW combat 1/2 on it and it doesn't work even installing AEGIS and military personnel on board.
Therefore when I start a new game in that map the Boron Ray patrols but if I shot it it reacts only with missiles: it doesn't shot me with PPCs.
How it's possible to assign orders to turrets in the Galaxy editor?
2- I've created two gates: one in Kingdom End (Est) and one in Power Circle (west) then I've linked them assigning two different ID, pointing each other and using the function "Link sectors by gates". Actually they work fine because I enter in one and exit from the other but when I use the function Gate Validation System it tell me they are not linked or better that the west gate in power circle is not linked to an East gate.
Bye
Last edited by NavaCorp on Wed, 21. Sep 05, 14:00, edited 4 times in total.
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free bump.
but I can't help, i never used the "gate validation system".
but I can't help, i never used the "gate validation system".
X3:TC/AP Pirate Guild 3 - Yaki Armada 2 - Anarkis Defense System
Anarkis Gaming HQ
Independent Game Development
X3 Scripting and Modding Station
Anarkis Gaming HQ
Independent Game Development
X3 Scripting and Modding Station
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- Posts: 2253
- Joined: Tue, 16. Nov 04, 12:08