2.0 beta

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Tilen
Posts: 287
Joined: Sun, 9. Dec 18, 19:37
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Re: 2.0 beta

Post by Tilen » Wed, 6. Feb 19, 13:10

Whose turn is it to die today?
Praise Bernd!

theborg921
Posts: 310
Joined: Sun, 23. Sep 12, 22:31
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Re: 2.0 beta

Post by theborg921 » Wed, 6. Feb 19, 13:22

Tilen wrote:
Wed, 6. Feb 19, 13:10
Whose turn is it to die today?
o/

Tilen
Posts: 287
Joined: Sun, 9. Dec 18, 19:37
x4

Re: 2.0 beta

Post by Tilen » Wed, 6. Feb 19, 13:23

theborg921 wrote:
Wed, 6. Feb 19, 13:22
Tilen wrote:
Wed, 6. Feb 19, 13:10
Whose turn is it to die today?
o/
Good. We shall see if Egosoft deems you a worthy sacrifice.
Praise Bernd!

BrasatoAlBarolo
Posts: 1404
Joined: Sat, 1. Dec 18, 14:26
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Re: 2.0 beta

Post by BrasatoAlBarolo » Wed, 6. Feb 19, 13:41

theborg921 wrote:
Wed, 6. Feb 19, 13:22
Tilen wrote:
Wed, 6. Feb 19, 13:10
Whose turn is it to die today?
o/
I see...
Resistance is futile.

consiefe
Posts: 214
Joined: Thu, 3. Sep 15, 11:23

Re: 2.0 beta

Post by consiefe » Wed, 6. Feb 19, 14:08

BrasatoAlBarolo wrote:
Wed, 6. Feb 19, 13:41
theborg921 wrote:
Wed, 6. Feb 19, 13:22
Tilen wrote:
Wed, 6. Feb 19, 13:10
Whose turn is it to die today?
o/
I see...
Resistance is futile.
How many lives will it take Egosoft?

User avatar
spankahontis
Posts: 3242
Joined: Tue, 2. Nov 10, 21:47
x4

Re: 2.0 beta

Post by spankahontis » Wed, 6. Feb 19, 14:37

consiefe wrote:
Wed, 6. Feb 19, 14:08
BrasatoAlBarolo wrote:
Wed, 6. Feb 19, 13:41
theborg921 wrote:
Wed, 6. Feb 19, 13:22


o/
I see...
Resistance is futile.
How many lives will it take Egosoft?

Blood for the Blood God :D
Ragna-Tech.. Forging a Better Tomorrow!

My most annoying Bugs list 6.0 Beta 4 + [All DLC]
--------------------------------
Nvidium Worshop Animation Enlarge Broken :(
Building Modules causes low frame rate :o
Massive Framerate drops freezing game! :doh:
Save Corrupted Fixed the Crash! :-D

EmperorDragon
Posts: 380
Joined: Sat, 13. Apr 13, 14:45
x4

Re: 2.0 beta

Post by EmperorDragon » Wed, 6. Feb 19, 14:45

I died 4 times already but, I get downloaded into a new body each time. Does it still count?
“To be the first to enter the cosmos, to engage, single-handed, in an unprecedented duel with nature - could one dream of anything more?” - Yuri Gagarin

Tilen
Posts: 287
Joined: Sun, 9. Dec 18, 19:37
x4

Re: 2.0 beta

Post by Tilen » Wed, 6. Feb 19, 15:10

EmperorDragon wrote:
Wed, 6. Feb 19, 14:45
I died 4 times already but, I get downloaded into a new body each time. Does it still count?
Don't give them ideas!

The wait for 2.0 has consumed too many lives already!
Praise Bernd!

theborg921
Posts: 310
Joined: Sun, 23. Sep 12, 22:31
x4

Re: 2.0 beta

Post by theborg921 » Wed, 6. Feb 19, 16:02

And I was such a good guy :)

Tilen
Posts: 287
Joined: Sun, 9. Dec 18, 19:37
x4

Re: 2.0 beta

Post by Tilen » Wed, 6. Feb 19, 16:25

The flames of sacrifice burn bright. Gentlemen, tonight theborg921 dies.
Last edited by Tilen on Wed, 6. Feb 19, 16:43, edited 1 time in total.
Praise Bernd!

Shehriazad
Posts: 784
Joined: Wed, 5. Dec 18, 00:56
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Re: 2.0 beta

Post by Shehriazad » Wed, 6. Feb 19, 16:29

I really hope we get it today or tomorrow...I have to work again on friday ^^;

consiefe
Posts: 214
Joined: Thu, 3. Sep 15, 11:23

Re: 2.0 beta

Post by consiefe » Wed, 6. Feb 19, 16:33

I started to a little holiday period pf four days today. Throw the patch and I'll just catch. Eventhough being dead is not helping for that part. :)

Shehriazad
Posts: 784
Joined: Wed, 5. Dec 18, 00:56
x4

Re: 2.0 beta

Post by Shehriazad » Wed, 6. Feb 19, 17:58

It's making me go insane...devs keep posting "This is fixed in 2.0" or "Prevented in 2.0" all over the tech forums.

Talk about holding a carrot infront of my face! XD

Alan Phipps
Moderator (English)
Moderator (English)
Posts: 30502
Joined: Fri, 16. Apr 04, 19:21
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Re: 2.0 beta

Post by Alan Phipps » Wed, 6. Feb 19, 18:04

Well they could always *not* tell you, I suppose! :D (But then there was that 'Lack of Communication' thread ....)
A dog has a master; a cat has domestic staff.

El Novato
Posts: 138
Joined: Fri, 7. Dec 18, 19:45
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Re: 2.0 beta

Post by El Novato » Wed, 6. Feb 19, 18:13

if i have to choose i prefer the carrot in my face. :lol:

User avatar
BurnIt!
EGOSOFT
EGOSOFT
Posts: 5075
Joined: Wed, 6. Nov 02, 20:31
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Re: 2.0 beta

Post by BurnIt! » Wed, 6. Feb 19, 18:19

We are hard at work to prevent more sacrifices. I can already tell you that the changelog will be quite lengthy.

2.0 status update
BurnIt!
In der Ruhe liegt die Kraft. / In peace lies strength.

El Novato
Posts: 138
Joined: Fri, 7. Dec 18, 19:45
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Re: 2.0 beta

Post by El Novato » Wed, 6. Feb 19, 18:26

Image

-Somehow this could become a spoiler about the end of game of thrones -

Could it be possible the developers stop the white walkers marching ?

Buzz2005
Posts: 2216
Joined: Sat, 26. Feb 05, 01:47
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Re: 2.0 beta

Post by Buzz2005 » Wed, 6. Feb 19, 18:47

Just wait for some dev or CBJ to post soon and we know its out :)
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.

Shehriazad
Posts: 784
Joined: Wed, 5. Dec 18, 00:56
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Re: 2.0 beta

Post by Shehriazad » Wed, 6. Feb 19, 18:50

Buzz2005 wrote:
Wed, 6. Feb 19, 18:47
Just wait for some dev or CBJ to post soon and we know its out :)
BurnIt! posting that they are trying to avoid "more sacrifices" means they are trying for today...doesn't it? ;)

consiefe
Posts: 214
Joined: Thu, 3. Sep 15, 11:23

Re: 2.0 beta

Post by consiefe » Wed, 6. Feb 19, 18:55

BurnIt! wrote:
Wed, 6. Feb 19, 18:19
We are hard at work to prevent more sacrifices. I can already tell you that the changelog will be quite lengthy.

2.0 status update
Well played sir! I admit it is very well played! :mrgreen:

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