I didn't know that at the time.BlackArchon wrote:There aren't any M0 in LU.
[X3LU] Satellites Monitoring 1.8
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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Hey Joubarbe, do you think we could get some sorting options?
Sort by owner, enemies, wares, abandoned ships, maybe?
With a lot of sats thrown around the place, it would be kind of neat to not have things like.... Well this:
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Sort by owner, enemies, wares, abandoned ships, maybe?
With a lot of sats thrown around the place, it would be kind of neat to not have things like.... Well this:
[ external image ]
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This script is really great, I always missed such a logical feature of a satellite network.
Some sorting filters would be great, at least for races. Usually I am focussing on improving my rep with one race and so I can scan more easily for oppurtunities to do that.
But even without such an additional feature, this is still fantastic and should be included in "standard" LU.
Some sorting filters would be great, at least for races. Usually I am focussing on improving my rep with one race and so I can scan more easily for oppurtunities to do that.
But even without such an additional feature, this is still fantastic and should be included in "standard" LU.
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Hi Joubarbe, thanks for producing great mods for LU. I have some questions regarding LU if you have a few moments. I am running LU base 1.4 patched to 1.62 with your satellite monitoring and repair laser mods. These are the only mods installed.
Question:
1)I have a PHQ, (1) starliner dock, (1) macallum dock. Both OTAS docks supply from the PHQ and have mlcc installed. The PHQ does not have mlcc installed. All the combat ships have emergency jump drives and jumpdrive cores onboard. The macallum dock only stocks 17 cores when there are about 9 ships using 17 cores each and the starliner dock doesn't stock any cores with 2 m7's, 2 m7m's, and 1 m2. Is this right?
2) I currently have 120 UT's and the automatic naming has changed from naming ST's starting at 1 to starting at 2. This happened around 108 UT's, I think. Is this normal? I have looked for a hidden ship but have not found it. Yet...
Sorry if this is the wrong location to post but with mods installed I have seen that posting questions in the LU thread is not appreciated.
Thank you for your time. - J
Question:
1)I have a PHQ, (1) starliner dock, (1) macallum dock. Both OTAS docks supply from the PHQ and have mlcc installed. The PHQ does not have mlcc installed. All the combat ships have emergency jump drives and jumpdrive cores onboard. The macallum dock only stocks 17 cores when there are about 9 ships using 17 cores each and the starliner dock doesn't stock any cores with 2 m7's, 2 m7m's, and 1 m2. Is this right?
2) I currently have 120 UT's and the automatic naming has changed from naming ST's starting at 1 to starting at 2. This happened around 108 UT's, I think. Is this normal? I have looked for a hidden ship but have not found it. Yet...
Sorry if this is the wrong location to post but with mods installed I have seen that posting questions in the LU thread is not appreciated.
Thank you for your time. - J
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Where did you see that posting questions about LU in the LU thread was not appreciated ?
Reporting bugs that could be related to mods is not appreciated, for obvious reasons. Though Litcube is not really the heartless beast that some imagine
And for 3 Joubarbian mods installed, you got 1 free-bug report offered on the LU thread. (no that's a joke, don't do that people!)
Reporting bugs that could be related to mods is not appreciated, for obvious reasons. Though Litcube is not really the heartless beast that some imagine
And for 3 Joubarbian mods installed, you got 1 free-bug report offered on the LU thread. (no that's a joke, don't do that people!)
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Fun-X wrote:Does this still work with 1.7.0?
Source: http://forum.egosoft.com/viewtopic.php? ... 88#4585388Joubarbe wrote:Yap!
(it will be compatible with all LU versions 'till the end of time)
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I don't know if I am just challenged or what, I did a clean install of LU 1.7.0 and then installed this script and I can not for the life of me find the hotkey to enable it. I know it is supposed to be in Control->Interface-> Extensions but idk. What is the name I should be looking for in this menu?
Edit: Okay sorry apparently I was challenged. It has been awhile since I installed a mod and I accidently placed the mod directly into scripts/t folder and not in the addon:scripts/T. So I have now found how to set a hotkey, but when I click my hotkey all it does it make a beeping sound and the satelite monitor does not show up.
Edit:Edit: apparently changing my hotkey from F4 to shift+f4 fixed the problem. I removed what was previously bound to F4 before setting it as my hotkey, but apparently that was not enough.
Edit: Okay sorry apparently I was challenged. It has been awhile since I installed a mod and I accidently placed the mod directly into scripts/t folder and not in the addon:scripts/T. So I have now found how to set a hotkey, but when I click my hotkey all it does it make a beeping sound and the satelite monitor does not show up.
Edit:Edit: apparently changing my hotkey from F4 to shift+f4 fixed the problem. I removed what was previously bound to F4 before setting it as my hotkey, but apparently that was not enough.
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Well at least you didn't try to set the shortcut to alt-F4
X3LU 1.5.2/1.7.0 Youtube series with: IEX 1.5b + LUVi, SIaF r7 (previously also used Phanon Plus 4.02, Revelation Plus 1.04, Diverse Game Starts - LU Edition)
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