Hi all, I just wandered into a sector and found a large group (50+) ships. The few that I looked at had no command, so I grabbed this script and tried it out.
The first time it ran it got 400 ships. The ships in my sector still had (COMMAND_NONE), so I ran it a few more times (from SE). Things balanced out at 250.
All of the ships (the very few ) that I looked at had No Command and a Pilot name, but they did have JOB IDs. The script isn't going to touch these, so I will see how things are doing in a few hours.
I guess I don't really know my point... To ask an already asked question, why does the script keep coming back with similar amounts of ships.
[SCRIPT] Dead Ships Revival Script
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Dead link reactivated
Thanks to the unknown X veteran for pointing out the dead link.
Cheers Euclid
Thanks to the unknown X veteran for pointing out the dead link.
Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786