Some ideas for playbalancing:
1) reduce cargo space for the Thor and Outrider M3's. The Outrider has ~750, which for its' in-game size compared to other M3's is kinda unrealistic.
2) reduce rudder manueverability for Thor, Outrider and other DDRS M3's. They're just too damned manueverable, can run rings around any other M3's. Combined with their superior speed, superior laser charge & recharge rates, turrets, etc. it just makes them too powerful.
Also it'd be great if 'defend the base' missions had the incoming bogeys red instead of blue.
'Capture the Basilisk' missions: it'd be wonderful if each Basilisk convoy had, like 3 TP's instead of just 1, so I don't have to reload so often when the damned ship refuses to be capped.
Other than that the mod rocks.
Regarding finding the 5 faction 'yards in sectors containing equipment docks: you can always save yr game, use LV's cheat script, use the 'sat' cheat--spawning an advanced navsat in every sector, plus a sat nr. each special 'yard if they're far from a sector's centre. Note the locations, then reload yr. old game.