Building a better mousetrap [not a DiD]

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Timsup2nothin
Posts: 4690
Joined: Thu, 22. Jan 09, 17:49

Post by Timsup2nothin » Mon, 30. Sep 13, 21:43

Sirrobert wrote:
Song Of Obsidian wrote:Well...huh. I never saw that coming. Used to the whole 'the story never ends' thing, I guess.

Very much curious about where you're headed now, and looking forward to seeing what you come up with for a new starting point.
Yea, I thought the same way.
But a real story, with a start and an end, rather than just a playthrough with a story build around it, is very refreshing
I'm going for the 'stories with a playthrough built around them' effect.
Trapper Tim's Guide to CLS 2

On Her Majesty's Secret Service-Dead is Dead, and he is DEAD

Not a DiD, so I guess it's a DiDn't, the story of my first try at AP
Part One, in progress

HEY! AP!! That's new!!!

Sirrobert
Posts: 1213
Joined: Wed, 21. Aug 13, 13:55
x3ap

Post by Sirrobert » Mon, 30. Sep 13, 21:53

As proven by your Mammoth boarding :lol:

Timsup2nothin
Posts: 4690
Joined: Thu, 22. Jan 09, 17:49

Post by Timsup2nothin » Mon, 30. Sep 13, 22:10

Sirrobert wrote:As proven by your Mammoth boarding :lol:
It was an Elephant. Emphasis on was. :lol:

I'm still irked about screwing that up. Even though I wasn't completely geared up for it I know someone with a little boarding skill would have pulled that off. Unfortunately my boarding skills are glaringly absent, so in that case the story drove the game, but the game turned around and drove the story.

Look for Craddock and his crew to reappear...maybe not in this next 'book', but eventually for sure. I split my property into four components. Obviously the bulk of stuff went with OmLy trading, but a TM with all the Scabbard transports homebased to it was another chunk. Craddock lost his sponsor, but he's well equipped.
Trapper Tim's Guide to CLS 2

On Her Majesty's Secret Service-Dead is Dead, and he is DEAD

Not a DiD, so I guess it's a DiDn't, the story of my first try at AP
Part One, in progress

HEY! AP!! That's new!!!

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