New Sectors&New Ships Thread
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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- Posts: 2131
- Joined: Mon, 27. Dec 04, 11:49
Did I read right? You said 200 shipslots?! O.O!
With that many extra slots, the sky's the limits! Alright folks!
Who wants to make every sci-fi ship known to... scifi?
With that many extra slots, the sky's the limits! Alright folks!
Who wants to make every sci-fi ship known to... scifi?
Get some Space Music:
https://samuraipenguinstudios.bandcamp.com/
https://samuraipenguinstudios.bandcamp.com/
There are not enough good things we can say about CheckerTwo...he is doing us all a huge service
I just uploaded 0.2.6 of my mod (22 ships) with a 50 ship extension about 20 minutes ago...and then saw this post
I don't need the 200 extra sjips just yet (gee, only 188 more to go!), but I wish I'd know about the "small-ship" docking fix. I've got a couple of huge M6's, and an M3 (or two) would be sweet. I guess I'll have to do a mini-update
I just uploaded 0.2.6 of my mod (22 ships) with a 50 ship extension about 20 minutes ago...and then saw this post
I don't need the 200 extra sjips just yet (gee, only 188 more to go!), but I wish I'd know about the "small-ship" docking fix. I've got a couple of huge M6's, and an M3 (or two) would be sweet. I guess I'll have to do a mini-update
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- Posts: 2131
- Joined: Mon, 27. Dec 04, 11:49
This is as good as putting a Golon Arms Defense Platform MK III in orbit around Argon Prime.
With 200 slots, you can make all sorts of totally funked out objects or ships. In fact... you can add every single ship from X-Wing Alliance to X2 and rule!
With 200 slots, you can make all sorts of totally funked out objects or ships. In fact... you can add every single ship from X-Wing Alliance to X2 and rule!
Get some Space Music:
https://samuraipenguinstudios.bandcamp.com/
https://samuraipenguinstudios.bandcamp.com/
Help
Hi.
Who can help me?
I want to create new sectors and I dont understand the Readme.
Who can translate this readme to german please
Piohh
Who can help me?
I want to create new sectors and I dont understand the Readme.
Who can translate this readme to german please
Piohh
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- Posts: 314
- Joined: Mon, 2. Aug 04, 08:25
I guess I'll have to do a mini-update
Hehehehehehe... I downloaded your mod a couple of days ago the your mod is excellent. Some of those new sectors are just great looking. Please let us know when you have a few more ships ready (and check with Raider to see if you can work out a consolidation of your mods )
Hehehehehehe... I downloaded your mod a couple of days ago the your mod is excellent. Some of those new sectors are just great looking. Please let us know when you have a few more ships ready (and check with Raider to see if you can work out a consolidation of your mods )
For those that have acess to 3dMax, another way to do this is to build the universe map in 3dMax, along with a camera, and export it.
That's what I did in the most recent release of my 0.2.x mod. That way, you can easily move and cluster sectors any way you want. Makes for a nice visual effect.
One point. I have found that when you have gates that run "cross" map (like a north gate out of Kingdom End), you cannot get them to display on the ingame sector map. It's not a big deal, since you can at least see your custom sectors. However, However if you try and do this, then one or more of the other gates for that sector will also not display correctly.
That's what I did in the most recent release of my 0.2.x mod. That way, you can easily move and cluster sectors any way you want. Makes for a nice visual effect.
One point. I have found that when you have gates that run "cross" map (like a north gate out of Kingdom End), you cannot get them to display on the ingame sector map. It's not a big deal, since you can at least see your custom sectors. However, However if you try and do this, then one or more of the other gates for that sector will also not display correctly.
I've made full english readme for CheckerTwo's patcher v.07b.
Here is the patcher itself + english readme + english bat-file
Enjoy!
Here is the patcher itself + english readme + english bat-file
Enjoy!
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- Posts: 2261
- Joined: Wed, 9. Mar 05, 21:53
missing in action
Where is Rei? He was dying to get his xenon mod going a few months ago and now here is the solution and no Rei anymore??? Anyone know what happened to his xenon mod the one with the xenon M6???
Sorry to bump up this threat, but do we have a mod with 200 new ships yet ???
And what new ships can we expect form you modders ???
DZorro,
And what new ships can we expect form you modders ???
DZorro,
System spec: Pentium (R) D 2.66 Ghz, Ram : 2048 DDR, HD : 250 GIG 7200 RPM intern 8 MB cash
Videocard : Nvidia Geforce 8800 GTS 320mb : Realtek
Laptop : AMD athlon 64 3200 + 1024 DDR 80 gig HD Conexant AMC Audio, Ati mobility Radeon Express 200
Videocard : Nvidia Geforce 8800 GTS 320mb : Realtek
Laptop : AMD athlon 64 3200 + 1024 DDR 80 gig HD Conexant AMC Audio, Ati mobility Radeon Express 200
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- Posts: 2261
- Joined: Wed, 9. Mar 05, 21:53
Oooooohhh
Oh I got yer new ships right here lol but there not done yet. I've just successfully replaced the titan with something bigger and better and now I'm workin on the colossus. just wait about another week or so lol.
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- Posts: 314
- Joined: Mon, 2. Aug 04, 08:25
any1 have a working link to patch10? i get 404 not found
A person is smart, people are dumb, stupid panicky animals, and you know it.
X2 and TC the best of the X games!
My X2 M6 Uses guide
X2 and TC the best of the X games!
My X2 M6 Uses guide
Here are link to OBJpatch 15b http://checkertwo.narod.ru/
^^ thanks :}
A person is smart, people are dumb, stupid panicky animals, and you know it.
X2 and TC the best of the X games!
My X2 M6 Uses guide
X2 and TC the best of the X games!
My X2 M6 Uses guide