My Ships Will Not Hold The Line. (At Aldrin)

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Captain CAVEMAN!!!
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My Ships Will Not Hold The Line. (At Aldrin)

Post by Captain CAVEMAN!!! » Sat, 11. Sep 10, 01:12

In short.

My ever fustrating war with...everybody just got a whole lot more complicated Terran ships Jumped into my sector and took my fleets stationed there by suprise while i was resupplying.

They were a convenient ways away because of the ridiculous amount of asteroids in the sector (this is aldrin btw :P) and the sheer size of the area.
I undocked all mainline cruisers that wre ready to fight and i had them assume standard Defensive formations (three seperate formations of 5 oddys and 10 frigate escorts in shield formation (the oddys to the back and deimos ahead taking the hits))

But all of a sudden just before the terrans come into range all the ships suddenly scramble into a massive ball of confusion (and possibly space weed induced : :wink: ) clicked info to see exactly what the ships were doing and it said Advoiding: (and then blank) or something along them lines (its late and im tired :P)

So of course the terrans had the upper hand and plowed head first into the scrambled mess of a formation taking out 12 deimos and 4 oddys (and they are quite a pain to replace especially with the hike to aldrin and a shortage of jumpdrives among the fleet. )

So could it just be the asteroids , a dodgy ship caused carnage or just one of those days :wink:

Anyhow, Regards
Captain C

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Post by Jon Tetrino » Sat, 11. Sep 10, 02:59

My vote? All of the above :roll:

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Post by you_rebel_scum » Sat, 11. Sep 10, 03:03

Terrans>Commonwealth
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Post by Starlight_Corporation » Sat, 11. Sep 10, 07:58

4h options: Terrans scrambled your Navigation software. They are more advanced after all.

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Post by Rapier » Sat, 11. Sep 10, 10:20

Maybe they snuck some cyborgs aboard your ships in stasis on the last supply run which they then telepathically released to merge with your ships systems. ;)
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Post by 98abaile » Mon, 13. Sep 10, 13:11

Maybe you parked one just a little too close to another, causing the collision avoidance to kick in, which in turn set off a chain reaction of collision avoidance.

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Post by XanII » Mon, 13. Sep 10, 14:49

Must have been fun to watch that carnage.
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Post by Captain CAVEMAN!!! » Mon, 13. Sep 10, 15:53

Must have been fun to watch that carnage.
not when you see billions of credits go up in flames :headbang:

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Post by Argon tactican Justin » Thu, 23. Sep 10, 00:54

Two major things for you to think about:
1. NEVER go to war with everyone at the same time! That's how Hitler lost WW2. have at least half of the races as allies so you can get more supplies from them and you aren't overwhelmed.
2. I think that your fleet lost organization because: one of your ships got too close to an asteroid or station and collision avoidance sent it too close to the nearest ship, triggering its collision avoidance, causing it to move toward the center of the formation, leading to every ship's collision avoidance to activate, OR a frigate was moving throught the formation to its position and traveled too close to another ship, triggering the collision avoidance of BOTH ships at the same time and making them move toward opposite ends of the formation while triggering the collsion avoidance of every ship on the way. Might have been both.
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Post by Captain CAVEMAN!!! » Thu, 23. Sep 10, 17:06

Two major things for you to think about:
1. NEVER go to war with everyone at the same time! That's how Hitler lost WW2. have at least half of the races as allies so you can get more supplies from them and you aren't overwhelmed.
One major thing for you to think about
One major thing for you to think about

Never tell a Caveman how to go to war because i'm winning :fg:

but yeah all replys just as i figured now that i think about it i only made the post because i was ticked off :P.

I have aldrin pretty much secured now but taking out all the stations is going to take weeks with how far everything is apart and i cant take forces away from my paranid front line to speed up the process but still its all good now :P .

Captain C.

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Post by Infekted » Thu, 23. Sep 10, 17:29

Quick question from curiousity. When you say a Terran fleet jumped in, did they literally drop right into the sector via the jump beacon, or did they come in through an orbital accelerator from Aldrin2?

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Post by Master of the Blade » Thu, 23. Sep 10, 17:47

You fell victim to the Aldrin rock, Captian Caveman. I've often seen ships' commands become 'avoiding: ***UNDEFINED***', or, in other words, the planet which is far too close to the thoroughfare.

So, while your nav software was spoofed by... a rock, the Terrans kicked your behind. That's what you get for putting your homebase/fleet in that godforsaken sector! :P
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Post by Captain CAVEMAN!!! » Thu, 23. Sep 10, 21:12

So, while your nav software was spoofed by... a rock, the Terrans kicked your behind. That's what you get for putting your homebase/fleet in that godforsaken sector!
It wasent my main fleet just a task force. But yes. the most sophisticated systems in the universe outwitted by... a rock

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Post by Musicker » Thu, 23. Sep 10, 21:29

CC, your game sounds like a serious challenge... It would be very difficult to be at war with everyone at once! I'll keep my eye out for updates on this campaign from you!
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Post by Argon tactican Justin » Sun, 26. Sep 10, 01:07

Captain CAVEMAN!!! wrote: One major thing for you to think about

Never tell a Caveman how to go to war because i'm winning :fg:

I have aldrin pretty much secured now but taking out all the stations is going to take weeks with how far everything is apart and i cant take forces away from my paranid front line to speed up the process but still its all good now :P .

Captain C.
Fine, don't listen to advice from the guy that prefers to take out 2 Xenon fleets with a single Minotaur. I'm just saying that the more races you're at war with, the more fronts you need to fight on. And IF two races engage your fleet in the same sector at the same time, you might end up fighting everyone in the same sector at the same time because all the races would eventually push you into a single sector, leading to a battle to decide the fate of the universe. If you win, they probably won't be able to rebuild their fleets for a long time, leaving you to turn them all to dust :twisted: . If they win, well....... They just go to war with each other in the middle of your fleet's remains. The hub could be used to set ambushes, or (if you enjoy taking risk as much as you already do) strike at the very heart of each race and cripple them.

Good luck with the war! If you're not careful, you're going to need it :lol:
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Post by grim company » Mon, 27. Sep 10, 00:42

Well.. i wonder who was in command anyways.. Admiral :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: by any chance? :roll:
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Post by Captain CAVEMAN!!! » Mon, 27. Sep 10, 18:39

Fine, don't listen to advice from the guy that prefers to take out 2 Xenon fleets with a single Minotaur. I'm just saying that the more races you're at war with, the more fronts you need to fight on. And IF two races engage your fleet in the same sector at the same time, you might end up fighting everyone in the same sector at the same time because all the races would eventually push you into a single sector, leading to a battle to decide the fate of the universe. If you win, they probably won't be able to rebuild their fleets for a long time, leaving you to turn them all to dust . If they win, well....... They just go to war with each other in the middle of your fleet's remains. The hub could be used to set ambushes, or (if you enjoy taking risk as much as you already do) strike at the very heart of each race and cripple them.

Good luck with the war! If you're not careful, you're going to need it
I thank you for your support and appoligise if i sounded snide earlier had a long day :oops: ) as for the minataur quote screenies or it never happened :P and the size of the fleets also pend :wink:

However most of the tactics you suggest i use and most of the bad scenarios have already happened. GoD makes it difficult to cripple the enemy s you suggest as any major structure taken out without takiong out everyhting else will simply be replaced in a few days or a week.

Also it was only about 3 months ago that i was pushed into the deepest darkest corner with only the bottom right group of sectors (around 10 or so) the solar system , avarice (most if all unknown sectors) and a handfull of capital ships (managed to rebuild to around 60% initial strength since then (which is enough ;) )) and when you dont have eany friends on station suppliers thats a real bitch to recover from

HuB abushes are my speciality 13 Ares M7M's 22 Odysseus 17 deimos and 500 Fighters wait there to take on even the largest enemy fleets :twisted:

anyway i think this thread has gone a bit off topic :P

Captain C.

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Post by Argon tactican Justin » Tue, 28. Sep 10, 02:03

Captain CAVEMAN!!! wrote: I thank you for your support and appoligise if i sounded snide earlier had a long day :oops: ) as for the minataur quote screenies or it never happened :P and the size of the fleets also pend :wink:

However most of the tactics you suggest i use and most of the bad scenarios have already happened.
Also it was only about 3 months ago that i was pushed into the deepest darkest corner with only the bottom right group of sectors (around 10 or so) the solar system , avarice (most if all unknown sectors) and a handfull of capital ships (managed to rebuild to around 60% initial strength since then (which is enough ;) ))
Captain C.
1. I never thought you were being snide, I just got caught off guard by the response.
2. I never got the screenshots because it just takes a picture of my desktop :evil: . I will, however, tell you that if you equip a Minotaur with the max number of flail barrage missles possible, use it to fight through to the Xenon core sector. I ran into a Xenon K (along with 2 or 3 Ps and a few dozen fighters) in the first sector along the way, launched a 100 volly missle barrage at it, and found out that was too many. Of course, the flail barrage missles continued to launch, but targeted the nearest ship, and the ones already launched went after the nearest target. Within about five minutes, every Xenon ship, even a J that jumped into the sector later and its fighter compliment, was wiped out, leaving me to continue my one- ship charge into Xenon space and nothing could appose me :twisted: . I encountered a fleet that was about the same size in the next sector, used the same tactic, and was planning to proceed further when another Xenon fleet entered the sector. I kept fighting for a while, but had to stop after running out of missles :evil: . I must have killed at least 50-70 ships before running out of missles, though. :twisted: Of course, if you don't belive me, try it yourself (if you haven't wiped the Xenon out yet)
3. the fact that we come up with the same tactic is entertaining because I was thinking of starting a war with the Paranid eventually using most of the tactics I suggested and you seem to already be using them to conquering the universe with them.
4. When I was talking about a massive battle between you and all the races, I meant that you would only have that single sector left under your control, with it being a "worst-case scenario", but still an impressive recovery from 10 sectors. When I said that you should have at least one ally, it's ironic because right now I'm thinking about attacking the Paranid when I have a police license for both the Paranid AND the Argon, so I'd purposfully be attacking one of my allies, making my point about having many allies useless :oops: . Good luck with your war!
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Post by Captain CAVEMAN!!! » Tue, 28. Sep 10, 16:57

I must admit i am imperessed :o

Personally i only use Paranid ships so a Minotaur is out of the question but i must admit it is a fine ship low profile and high speed with kickass firepower.

However i must embarassingly admit i no longer have the resourses to produce flail barage missiles on the scale required to supply a fleet so M7M's are for Spec Ops Hub Ambushes and Major defense situations only.

And no i haven't wiped out the Xenon damn machines are proving a real thron in my side aswell. if they build enough momentum i can lose up to two sectors in a day :twisted: . That aint good :P

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Post by Infekted » Tue, 28. Sep 10, 17:55

Now that's harsh... I think a heavy flail/hammer complex would be the basis of any large scale war effort on my part :D
Decent stocked M7M can clear any sector with ease in less than 5mins.

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