jlehtone wrote:@Incubi: I did try turning the 'Threaded optimization' off (it was on by default?) but saw no drop in X3R. Lucky me?
But for 1000+ station complexes it shifts to Whitespace.Gazz wrote:Build a 300 station complex and you'll see that it was written in Turtle.DVT wrote:Not in C++? aww dang,I thought as much.
On by default? Maybe you had it set globaly. Auto is the default on all the drivers I used. If you set it from auto to off then there would be no difference. If it is set to On and not auto then I can only imagine that maybe you have vsync on? which means that your system does not any extra help to run it, but it may kick in in mega complex sectors. Or large battles. Do you have a save just before the final plot mission? That movie tends to be rather slow regardless of performance before you get there. If you have x3tc that may be a better test. Again that it was set to on and not to auto. Otherwise see next paragraph.
Also none of my sytems had quad core or sli. for what its worth. The setting enhanced my performance with x3r with my 7600 gts with both with my 8800 gts and probably not needed much with my current 275 gtx. Save for when I get into huge battles and mega complexes. All my cpus have been athalon ranging from 2.1 to current 3.0 ghz ( current is the athalon ii so its faster than the standard athalon 3.0 ghz ) In all cases the performance was very noticable increase, save I have not tested the last one.. no need to fix whatis not broken and provenreliable to me
There was a 1.8 and another video card for x3r that it helped with, but damned if I can't remember the card But it helped then too.
beyond this I have no idea, maybe I am just lucky it works so wellfor me? I also run Xp on all the systems.....would that matter?