As I predicted, #deca is ingame

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aftokinito
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As I predicted, #deca is ingame

Post by aftokinito » Mon, 3. Dec 18, 00:08

Image

Looks thick if you ask me.

palm911
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Re: As I predicted, #deca is ingame

Post by palm911 » Mon, 3. Dec 18, 01:34

DO HOPE its claimable XD !
X gamer , one at a time.

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Futabamaster
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Re: As I predicted, #deca is ingame

Post by Futabamaster » Mon, 3. Dec 18, 07:25

palm911 wrote:
Mon, 3. Dec 18, 01:34
DO HOPE its claimable XD !
Isn't every ship suppose to be claimable?

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LordFlinx
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Re: As I predicted, #deca is ingame

Post by LordFlinx » Mon, 3. Dec 18, 07:30

Clameable does not necessarily mean : “able to claim“

Have fun trying ;-)
<inserting Signature as soon as X4 is free of bugs>

Warum ich X4 spiele ?
Weil ich RL nicht beim einkaufen auf Falschparker schießen kann :D

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Baconnaise
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Re: As I predicted, #deca is ingame

Post by Baconnaise » Mon, 3. Dec 18, 09:46

LordFlinx wrote:
Mon, 3. Dec 18, 07:30
Clameable does not necessarily mean : “able to claim“

Have fun trying ;-)
Easy if all else fails in game just load the save.xml and find the ship by it's macro name. Once that's done just change owner="player" and done. That's how I nabbed Xenon I's and such in Rebirth way back in the day.

aftokinito
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Re: As I predicted, #deca is ingame

Post by aftokinito » Mon, 3. Dec 18, 19:55

It does NOT spawn in game and it is not used by any part of the game right now, it's probably cut content leftovers.
I made it show up in the encyclopedia by adding it to ships.xml, shipgroups.xml, wares.xml and adding it to my save manually.

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Phinixa
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Re: As I predicted, #deca is ingame

Post by Phinixa » Tue, 4. Dec 18, 02:17

Tbh I don't think its a leftover from the cutting room floor. The model look different from the one in TC/AP and with the overall state of the game right now, I think its planned for future content.
***modified*** 4 life!

aftokinito
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Re: As I predicted, #deca is ingame

Post by aftokinito » Tue, 4. Dec 18, 03:39

Phinixa wrote:
Tue, 4. Dec 18, 02:17
Tbh I don't think its a leftover from the cutting room floor. The model look different from the one in TC/AP and with the overall state of the game right now, I think its planned for future content.
My point that it was probably originally meant to be part of the base game but it was cut to introduce it in future content and they forgot to remove the macro.

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Phinixa
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Re: As I predicted, #deca is ingame

Post by Phinixa » Tue, 4. Dec 18, 11:21

carmaster wrote:
Tue, 4. Dec 18, 03:39
Phinixa wrote:
Tue, 4. Dec 18, 02:17
Tbh I don't think its a leftover from the cutting room floor. The model look different from the one in TC/AP and with the overall state of the game right now, I think its planned for future content.
My point that it was probably originally meant to be part of the base game but it was cut to introduce it in future content and they forgot to remove the macro.
Ah I see, apologies :)
***modified*** 4 life!

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