What are "groups"?

The place to discuss scripting and game modifications for X4: Foundations.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

Vectorial1024
Posts: 224
Joined: Mon, 30. Jul 18, 04:16
x4

What are "groups"?

Post by Vectorial1024 » Sun, 3. Sep 23, 02:19

Was cross-checking between what I saw in the unpacked mission director files and the official mission director guide https://www.egosoft.com:8444/confluence ... ctor+Guide

What even are "groups"?

I notice the following:

Code: Select all

<create_group groupname="$x" />

<add_to_group groupname="$x" object/list/group="" />

<remove_from_group group="$x" object="$x"/>

<destroy_group group="$x"/>
Yet, this is not even directly mentioned in the mission director guide. The guide only hinted "groups" in the explanation of tables:
Lists, tables, groups and buildplans cannot be used as table keys
Is this just a data structure like lists and tables (i.e., "group" is equivalent to a set) or does this have other gameplay implications?
The future awaits.

X4 Foundations mods:
Civilian Fleets: Managing your civilian ships has never been easier.
Station Logistics: Managing your station networks has never been easier.
Scrap Delivery Coordination: No more starving scrap processors.

Return to “X4: Foundations - Scripts and Modding”