What even are "groups"?
I notice the following:
Code: Select all
<create_group groupname="$x" />
<add_to_group groupname="$x" object/list/group="" />
<remove_from_group group="$x" object="$x"/>
<destroy_group group="$x"/>
Is this just a data structure like lists and tables (i.e., "group" is equivalent to a set) or does this have other gameplay implications?Lists, tables, groups and buildplans cannot be used as table keys