Feature request: trade rules for NPC factions

This forum is the ideal place for all discussion relating to X4. You will also find additional information from developers here.

Moderator: Moderators for English X Forum

Anomie
Posts: 94
Joined: Wed, 21. Apr 21, 07:37
x4

Feature request: trade rules for NPC factions

Post by Anomie » Mon, 15. Apr 24, 02:58

In my game the Terrans are enemies with the Argons. I know I can set a trade rule so that my stations on Terran territory should no longer trade with argon.
Please introduce something like this into the game so that the factions can give themselves these rules.
It's just ridiculous, I see M and L-argon ships bursting in front of my stations all the time.

The factions are at war, it's ok if there are military ships floating around, but merchant ships really have no place there. I highly doubt that this is good for the Argon economy.
Also, I don't really see the Argons or Ant attacking the Terrans. Are there any jobs like that on their side when they're at war with the Terrans?
It's a different story with the Terrans, they cut everything down, at least they try in this game run.

Rastuasi
Posts: 478
Joined: Mon, 1. Oct 18, 16:28
x4

Re: 7.00 BETA [FEEDBACK]

Post by Rastuasi » Mon, 15. Apr 24, 05:33

You should read through the rules for this section of the forums.

1) Only reporting of defects/bugs or issues regarding the Beta.
2) No suggestions or feature requests
3) No discussion about current in game functionality.
4) All reports of bugs must come with a save.

CBJ
EGOSOFT
EGOSOFT
Posts: 52250
Joined: Tue, 29. Apr 03, 00:56
x4

Re: 7.00 BETA [FEEDBACK]

Post by CBJ » Mon, 15. Apr 24, 08:38

As Rastuasi says, suggestions for completely new features do not constitute feedback on the beta. Moved to the main forum where this belongs.

rusky
Posts: 457
Joined: Sun, 4. Jan 09, 17:17
x4

Re: Feature request: trade rules for NPC factions

Post by rusky » Mon, 15. Apr 24, 15:47

Would be nice.

I think this contributes to the deterioration of some economies after a few days in game, as they continue to send their unescorted trade ships through hostile sectors (good examples are variour ANT and PAR ships just happily crossing the HOP sectors like they're not actively at war lol, as well as the constant flow of xenon TS's that are trying to cross 3-4 sectors to get to some other xenon sector to supply a station )

Imperial Good
Moderator (English)
Moderator (English)
Posts: 4789
Joined: Fri, 21. Dec 18, 18:23
x4

Re: Feature request: trade rules for NPC factions

Post by Imperial Good » Mon, 15. Apr 24, 16:15

Unless you actively choose the storyline option to make TER go to war with ARG and ANT, they are not actually at war with each other. Yes it says "enemy" in the encyclopaedia entry, but they will not shoot each other's ships. Normally...

Of course there are situations which can cause temporary escalations into battle. For example if an ANT laser turret decides to shoot at TER ships (possibly a fixed bug?) it can cause the Terran ships to go on a killing spree due to temporary reputation loss. This is similar to how TER and PAR can end up fighting each other despite being friendly.

Return to “X4: Foundations”