Page 2 of 2

Re: Who is still modding - wants to mod XR

Posted: Mon, 9. Sep 19, 10:44
by SirFrancisDrake
Hi,

try this small mod, i made.

It works in my save game. So it shoud work for you as well.

https://1drv.ms/u/s%21Al2rkHPxxl13gT0fs ... J?e=04ymtG

Just extract the mspiratestation.7z file and copy the folder "mspiratestation" into your "extensions" folder.

It moves the station 30km downwards.
If you want to change the position up or down, you have to change the y coordinate.

Greetings,
SirFrancisDrake

Re: Who is still modding - wants to mod XR

Posted: Fri, 13. Sep 19, 06:58
by AR_Starfighter
I'v been running tests with space fuel runs to and from ratfish waters. YES! No more attacks on trade ships from the station. Thanks.

Ok. Now, I can combine "shutup rewards","silent menus", "ratfish water station fix", one more I can't recall. Need to make a read me. Auto-Dock Repair may have a bug I missed.

Creating "CommunityPatch"

Next, the escort mission are all very hard. Those tiny ships get blown up so fast you can't react fast enough. Another, no diplomat in their right mind would be on ship that weak for a conference. Have the ship dock with one of your warships to catch a ride. Diplomats should ride in a rahanus class or better. Changing this will be hard, but not impossible.

Missile speeds for Starflash and Sunstalker Missiles are very slow. They only hit with <1km, sometimes <2km. Light fighters can easily evade. Missiles should be "OH %$%& missile!". Not "oh missile. Need to move to the side." 20-30 seconds later the missile passes. ;p

Re: Who is still modding - wants to mod XR

Posted: Mon, 30. Aug 21, 00:18
by bioscmos303
hi im diging it
[Mod/Script] UI Detail screen and Side menu' FIX - No More legendary buged UI and none mouse click at any FOV settings

viewtopic.php?f=129&t=441687&p=5076891#p5076891

uploading a new ready one in few