Search found 3677 matches

by Ghalador
Tue, 18. Dec 18, 10:54
Forum: X4: Foundations
Topic: I don't agree with the devs about universe size
Replies: 119
Views: 6098

Re: I don't agree with the devs about universe size

Well, to be completely fair, a station 280000 km out would be screwed. You wouldn't even want your traders to trade with them, taking 2 days or so to reach. They would have to pay ridiculous prices for the goods. IF there is anything out there it's not worth it. You don't have the means to make anyt...
by Ghalador
Tue, 18. Dec 18, 09:34
Forum: X4: Foundations
Topic: I don't agree with the devs about universe size
Replies: 119
Views: 6098

Re: I don't agree with the devs about universe size

There must be more to that statement. Sectors were more or less always huge. You could always reach the planets ... and crash into them. He must mean something different. If Bernd says that the sectors are bigger he must mean the populated sectors - that there is more to be discovered than in X3, no...
by Ghalador
Tue, 18. Dec 18, 08:58
Forum: X4: Foundations
Topic: Mein Manager ist leider ein Vollpfosten / Nahrungsrationen aus Stationsübersicht verschwunden
Replies: 170
Views: 13366

Re: Mein Manager ist leider ein Vollpfosten

Ein Unihändler sollte nach Gesammtgewinn/(flugdistans+Konstante) sortieren. Die Konstante fürs andocken abdocken neues Geschäft suchen usw. Oder sieht das wer anders? Ein Unihändler sollte auch Engpass vor normalen Handel setzen. Aber meine sind eh alle medikamentesüchtig, was willste. Die kaufen d...
by Ghalador
Tue, 18. Dec 18, 08:50
Forum: X4: Foundations
Topic: Der Frust bei der Lust !
Replies: 20
Views: 1122

Re: Der Frust bei der Lust !

weil das game einfach nur ne betaversion ist :D und unfertig ^^ Betaversion :? Ich dachte die ganze Zeit es wäre Alphaversion :gruebel: Alpha? Das ist ne Engine-Demo! :mrgreen: Stimme zu manche Menüs etc fühlen sich an als wurde Egosoft während der Entwicklung klar.....wait das is zu einfach...zu l...
by Ghalador
Tue, 18. Dec 18, 08:40
Forum: X4: Foundations - Spoilers
Topic: Abandoned/Derelict ships and locations
Replies: 223
Views: 360567

Re: Abandoned/Derelict ships and locations

I *think* some scenery is prepared as soon as a mission appears, even if you don't accept it. So the empty minefields are remnants of "rescue me" missions minus the trapped ship. The patch note for 1.5 say that they fixed something about that. Nope, they are not. I did like 5 missions so far, not m...
by Ghalador
Mon, 17. Dec 18, 16:57
Forum: X4: Foundations
Topic: Mein Manager ist leider ein Vollpfosten / Nahrungsrationen aus Stationsübersicht verschwunden
Replies: 170
Views: 13366

Re: Mein Manager ist leider ein Vollpfosten

Hat sich so gelesen, als wolltest du sagen dass die Steuerung weniger oder gleich intuitiv sei, vor allem für Neueinsteiger. Geschweige denn ein Neuzugang ... Deswegen meine Antwort. Dann hab ich das Missinterpretiert. Entschuldige. :wink: Dass einem die Umstellung von Jahrelang gelerntem schwer fä...
by Ghalador
Mon, 17. Dec 18, 15:32
Forum: X4: Foundations
Topic: Mein Manager ist leider ein Vollpfosten / Nahrungsrationen aus Stationsübersicht verschwunden
Replies: 170
Views: 13366

Re: Mein Manager ist leider ein Vollpfosten

Ach come on, das ganze Game ist weit weg von intuitiv! Und für mich als Neuling deutlich Intuitiver und zugänglicher als ein X3. So unterscheiden sich da die Meinungen. :) Ne, da unterscheiden wir uns nicht. Ich konnte mit X3 umgehen, da ich vorher auf X-BTF undsoweiter den verdammten Doktortitel g...
by Ghalador
Mon, 17. Dec 18, 15:15
Forum: X4: Foundations
Topic: Mein Manager ist leider ein Vollpfosten / Nahrungsrationen aus Stationsübersicht verschwunden
Replies: 170
Views: 13366

Re: Mein Manager ist leider ein Vollpfosten

Alles so richtig ;) - aber das sind alles Tricks bei denen ich über eine Funktion die auf den ersten Blick einem anderen Zweck dient einen entsprechenden Effekt erziele, oft in Verbindung mit einer zweiten Funktion. Solch eine Lösung funktioniert zwar in 95% der Fälle grundlegend ist aber nicht son...
by Ghalador
Mon, 17. Dec 18, 15:10
Forum: X4: Foundations
Topic: Ship rebalance and design
Replies: 7
Views: 711

Re: Ship rebalance and design

"There has been a lot of talk about combat balance for large ships. Some players have even managed to destroy a capital ship with a single fighter. So are large ships weaker compared to X3? Is this a byproduct of the turret tracking bug and flawed shield regeneration, or a symptom of a larger syste...
by Ghalador
Mon, 17. Dec 18, 15:06
Forum: X4: Foundations
Topic: Manager keeps losing Moral
Replies: 15
Views: 1750

Re: Manager keeps losing Moral

Nexuscrawler wrote:
Sat, 15. Dec 18, 15:51
I've confirmed this now. The Manager of my HQ had 1 star in Moral when I hired him that he lost the other day.
I had 5 stars of moral when i bought this game - lost a few ... and i am not bugged!
Totally normal reaction, your manager is FINE!
by Ghalador
Mon, 17. Dec 18, 14:55
Forum: X4: Foundations
Topic: Wenn du denkst, du seist 'ne Kampfsau ...
Replies: 8
Views: 853

Re: Wenn du denkst, du seist 'ne Kampfsau ...

dem fehlt nur noch das messer zwischen den Zähnen. Messer? BAH! Der steht ohne Raumanzug vorne auf der Enterkapsel! Der beisst sich durch die Hülle und ersticht dich nachher mit seinem blossen Mundgeruch! Was denkt denn der Herr Space Marine, nur weil er 3 Augen hat ist er ein Haluter, oder was?! :...
by Ghalador
Mon, 17. Dec 18, 14:48
Forum: X4: Foundations - Spoilers
Topic: Abandoned/Derelict ships and locations
Replies: 223
Views: 360567

Re: Abandoned/Derelict ships and locations

Regarding the "Ships are scripted thing: Did you also have ships disappearing on you? I've noticed 2 or 3 empty little mine fields. I always thought the darn thing might have exploded in there since Xenon seem to attack mines. But then i had an M6 vanish into thin space after a reload. Before the r...
by Ghalador
Mon, 17. Dec 18, 14:44
Forum: X4: Foundations
Topic: Mein Manager ist leider ein Vollpfosten / Nahrungsrationen aus Stationsübersicht verschwunden
Replies: 170
Views: 13366

Re: Mein Manager ist leider ein Vollpfosten

wen man genau drüber denkt macht es doch Sinn. was erwartest du von einem zufällig gefunden Typen den du eingestellt hast um deine Station zu verwalten :lol: . Auch hier: Ich konnte bisher kein klügeres Verhalten von Managern und Handelspiloten mit steigendem Rang ausmachen!... So nun stehn wir da ...
by Ghalador
Mon, 17. Dec 18, 13:39
Forum: X4: Foundations - Spoilers
Topic: Pakt von Grüne Schuppe Rang steigern?
Replies: 52
Views: 19090

Re: Pakt von Grüne Schuppe Rang steigern?

Naja, sind immerhin Piraten. Sei froh um -5.
Wenn du Pirates of the Caribbean gesehen hast, dann weisst du dass du vor dem Beitritt -5 hast und nachher -25 :lol:
by Ghalador
Mon, 17. Dec 18, 13:34
Forum: X4: Foundations - Spoilers
Topic: Damage Mod
Replies: 11
Views: 2421

Re: Damage Mod

I was also very confused by this at first. There are two types. Crafting tables where you can make your first aid kits and fine meal etc. This one is found at traders in most stations. Then there is a different one called specifically workbench that is found ship traders in wharfs and shipyards. In...
by Ghalador
Mon, 17. Dec 18, 13:31
Forum: X4: Foundations - Spoilers
Topic: Abandoned/Derelict ships and locations
Replies: 223
Views: 360567

Re: Abandoned/Derelict ships and locations

Regarding the "Ships are scripted thing: Did you also have ships disappearing on you? I've noticed 2 or 3 empty little mine fields. I always thought the darn thing might have exploded in there since Xenon seem to attack mines. But then i had an M6 vanish into thin space after a reload. Before the re...
by Ghalador
Mon, 17. Dec 18, 13:20
Forum: X4: Foundations - Spoilers
Topic: Damage Mod
Replies: 11
Views: 2421

Re: Damage Mod

I do not think any of them require illegal wares. Thank you very much Geek. Please do consider an inventory rework anyway. Color code things one can use in upgrades! Actually as well as a rework of those illegal wares. I would also take a button "Destroy illegal goods on pickup". They only keep you...
by Ghalador
Mon, 17. Dec 18, 13:04
Forum: X4: Foundations - Spoilers
Topic: Damage Mod
Replies: 11
Views: 2421

Re: Damage Mod

Research is only the first step. You need to use a workbench (found at ship dealers in shpiyards and wharfs) to obtain the various modications (including weapon damage) and their requirements - they all need specific inventory wares. It is VERY confusing! Do any of them use illegal wares? Or can i ...
by Ghalador
Mon, 17. Dec 18, 12:54
Forum: X4: Foundations
Topic: Set up a trade loop
Replies: 6
Views: 444

Re: Set up a trade loop

Spiralrazor wrote:
Sun, 16. Dec 18, 17:30
yeah, they never tell ya that part.
Not sure they know. :lol:
by Ghalador
Mon, 17. Dec 18, 12:52
Forum: X4: Foundations
Topic: The ask me how to do something thread
Replies: 551
Views: 24110

Re: The ask me how to do something thread

How do i board/claim a derelict ship from OOS? There's a frigate next to it with 5 marines ... now what? Move over to the frigate, since it has the marines. You need to be in the ship with the marines. Once there, take over the captains chair, target the ship you want to claim, right click, select ...

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