Search found 3677 matches
- Wed, 9. Jan 19, 10:04
- Forum: X4: Foundations
- Topic: The good old days
- Replies: 42
- Views: 1858
Re: The good old days
The f are you talking about? The music is still as good as it was. The only difference is that he had to compose tracks that would compensate the bigger universe/longer time spent flying in a single sector. Thus the tracks aren't as upbeat and "dense" as they used to be. Did you just say "The straw...
- Tue, 8. Jan 19, 16:45
- Forum: X4: Foundations
- Topic: Bad game design: satellites
- Replies: 33
- Views: 1537
Re: Bad game design: satellites
Allowing trade with other groups was always restricted in human history, especially when there were ongoing large scale open conflicts. You only trade with people you trust. On the other hand i don't see why would it make the game any better if we would have instant access to all trade offers acros...
- Tue, 8. Jan 19, 15:14
- Forum: X4: Foundations
- Topic: The good old days
- Replies: 42
- Views: 1858
Re: The good old days
BTW: Have they changed their composer or did the guy just get too old by now? It feels like he lost his edge compared to the previous soundtracks. Alexei Zakharov still does OST for the game.. he did for XR too. But different tone and less and shorter tracks now. For crying out loud, give the dude ...
- Tue, 8. Jan 19, 13:46
- Forum: X4: Foundations
- Topic: Bad game design: satellites
- Replies: 33
- Views: 1537
Re: Bad game design: satellites
Why would a faction with the need to get goods delivered form A to B restrict those informations to anymore? thats neither in the interest of that facion, nor of every single Station. Allowing trade with other groups was always restricted in human history, especially when there were ongoing large s...
- Tue, 8. Jan 19, 13:21
- Forum: X4: Foundations
- Topic: The good old days
- Replies: 42
- Views: 1858
Re: The good old days
And there's the thing. X4 has a mass of new elements, and many of them could be considered underdeveloped at the minute. Many of them are completely unnecessary or given too high of a priority. They obviously kept Egosoft from the important bits. That "visually building a station" thing is a good e...
- Tue, 8. Jan 19, 13:02
- Forum: X4: Foundations
- Topic: Wann neuer Patch?
- Replies: 156
- Views: 8949
Re: Wann neuer Patch?
Weiss nicht was der TE hat. Dir scheint es egal zu sein, dass essentielle Sachen schlichtweg nicht funktionieren und sie tun es tatsächlich nicht. Schön, dass es dir so gefällt. Und die Spieleindustrie richtet sich ja auch schon länger entsprechend aus, da geht bestimmt noch was Und du scheinst den...
- Tue, 8. Jan 19, 12:52
- Forum: X4: Foundations
- Topic: X4: Foundations Umfrage #3: Was gefällt dir NICHT?
- Replies: 227
- Views: 21789
Re: X4: Foundations Umfrage #3: Was gefällt dir NICHT?
Ja ich denke auch es wäre sinnvoller zu Fragen an welchem Teil des Spiels, in unseren Augen, am dringensten gearbeitet werden muss. Vieles könnte gefallen wenn es ordentlich ausgearbeitet wäre. Ich frage mich ausserdem immer wieder wieso überflüssige Features (z.B. Forschung) eingebaut wurden währe...
- Tue, 8. Jan 19, 11:03
- Forum: X4: Foundations
- Topic: The good old days
- Replies: 42
- Views: 1858
Re: The good old days
And there's the thing. X4 has a mass of new elements, and many of them could be considered underdeveloped at the minute. Many of them are completely unnecessary or given too high of a priority. They obviously kept Egosoft from the important bits. That "visually building a station" thing is a good e...
- Tue, 8. Jan 19, 10:42
- Forum: X4: Foundations
- Topic: X4: Foundations Umfrage #3: Was gefällt dir NICHT?
- Replies: 227
- Views: 21789
Re: X4: Foundations Umfrage #3: Was gefällt dir NICHT?
Falsche Frage Bernd! Ist kein einzelner Aspekt alleine. Es ist das Gesamtbild. X4 ist X3 in weniger gut. Ja, da ist Grafik, ja da sind die Highways, ja, das GUI ist etwas besser ja dieses und jenes Detail... Ich rede aber von den Eckpfeilern. Dinge die wichtig sind um aus dem Programm ein Game zu ma...
- Tue, 8. Jan 19, 09:32
- Forum: X4: Foundations
- Topic: X Series would have ended after X3: Reunion if...
- Replies: 91
- Views: 4572
Re: X Series ended after X3: Reunion
... but attacking defenders of the franchise as fanboy's with disingenuous arguments and insults is unnecessary. But a lot of fun AND through that, one can also argue that X4 has PvP. :lol: Yes, the X legacy ended somewhere in X3. There's not much brought to the table with the newer titles. Conside...
- Tue, 8. Jan 19, 09:12
- Forum: X4: Foundations
- Topic: The good old days
- Replies: 42
- Views: 1858
Re: The good old days
In x3 the destroyers were too strong, in x4 they are too weak, the ideal would be a middle ground. But as for the weapons they use, in x3 they were much more fascinating. in x4 the main cannons of a destroyer don't even look like weapons. Those things are HUGE! They have to have tremendous firepowe...
- Tue, 8. Jan 19, 08:26
- Forum: X4: Foundations
- Topic: 6 destroyers destroyed by a bunch of fighters
- Replies: 31
- Views: 1636
Re: 6 destroyers destroyed by a bunch of fighters
But I just wonder, how are off-sector battles done? Do they only get calculated? Does accuracy of turrets not matter then? Because I had an L trader which did fairly well until the moment I went to watch it live and then ti seemed to not being able to hit anything anymore. Yes, there is and always ...
- Mon, 7. Jan 19, 16:27
- Forum: X4: Foundations
- Topic: Bad game design: satellites
- Replies: 33
- Views: 1537
Re: Bad game design: satellites
I think i could actually live with it if a rather small change would be implemented: Satellites cover an encompassed space (3+). PLUS every station covered by your network pays you connection fee. BUT if you want to get the fee then the information is public and the AI uses it as well - also for a f...
- Mon, 7. Jan 19, 12:33
- Forum: X4: Foundations
- Topic: I hate Quicksaves and Quickloads.
- Replies: 12
- Views: 1133
Re: I hate Quicksaves and Quickloads.
Just consider yourself lucky that your keyboard does not have "shutdown" shortcut key :) Don't remind me! I am still wondering what godforsaken dimwit decided to put that thing right next to the +Volume. AND, to round matters up to a nice and warm disaster it's "FN + F12", so i can't even get rid o...
- Mon, 7. Jan 19, 12:21
- Forum: X4: Foundations
- Topic: Bad game design: satellites
- Replies: 33
- Views: 1537
Re: Bad game design: satellites
If I was running a station I would rather send market updates to any pilot that wants them instead of having the station vincity cluttered with satellites. :roll: You would send them SPAM containing your prices whether they want them or not! You would post them on the Xternet because you WANT peopl...
- Mon, 7. Jan 19, 12:15
- Forum: X4: Foundations
- Topic: 6 destroyers destroyed by a bunch of fighters
- Replies: 31
- Views: 1636
Re: 6 destroyers destroyed by a bunch of fighters
I think the most stupid thing ever invented is that recharge delay. That must go away! Makes jokes out of capital ships! A fart in your general direction keeps the huge capacitor banks of your 1200 m battleship from recharging the one thing that is made to be shot at?!? Seriously? Of course shields ...
- Mon, 7. Jan 19, 11:59
- Forum: X4: Foundations
- Topic: Help
- Replies: 5
- Views: 176
Re: Help
What's wrong with "Help"? Even the sodding Beatles got away with that!Sparky Sparkycorp wrote: ↑Mon, 7. Jan 19, 11:34I'm glad you found your answers but please use a more informative title next time
- Thu, 20. Dec 18, 15:10
- Forum: X4: Foundations
- Topic: Mein Manager ist leider ein Vollpfosten / Nahrungsrationen aus Stationsübersicht verschwunden
- Replies: 170
- Views: 13366
- Tue, 18. Dec 18, 11:56
- Forum: X4: Foundations
- Topic: I don't agree with the devs about universe size
- Replies: 119
- Views: 6098
Re: I don't agree with the devs about universe size
Well, to be completely fair, a station 280000 km out would be screwed. You wouldn't even want your traders to trade with them, taking 2 days or so to reach. They would have to pay ridiculous prices for the goods. IF there is anything out there it's not worth it. You don't have the means to make any...
- Tue, 18. Dec 18, 11:39
- Forum: X4: Foundations
- Topic: Fragen zur Wirtschaft, wie sieht es bei euch aus
- Replies: 29
- Views: 1220
Re: Fragen zur Wirtschaft, wie sieht es bei euch aus
Ich weiss nicht mehr, woher mein Spielstand ist, aber auf jeden Fall vor 1.3. Müsst mal auf Schüttgut und Gas umstellen. Habe das gestern gemacht und gewaltige Defizite festgestellt. Seither karren 3 TL Nividium in der Gegend rum, für 1.6 Mio pro Fuhre. Die Fraktionsaufgaben sind bei mir nun komplet...