Search found 174 matches

by Andras
Thu, 18. May 06, 13:58
Forum: X³: Reunion - Scripts and Modding
Topic: Exodus Fleet Mod
Replies: 731
Views: 152431

Solfi, sure. Did that twice.

A.
by Andras
Thu, 18. May 06, 00:40
Forum: X³: Reunion - Scripts and Modding
Topic: Exodus Fleet Mod
Replies: 731
Views: 152431

One little thing about command slots and other mods. There is this fine thread, that collected all mod slot uses. When I wrote to the Threadstarter, that i wanted my mod listed there, i was told, as it wasn't finished, it couldnt be posted there. In this case its not as easy as it looks. First the E...
by Andras
Mon, 15. May 06, 17:26
Forum: X³: Reunion - Scripts and Modding
Topic: Exodus Fleet Mod
Replies: 731
Views: 152431

Hello again: Docking probs are fixed. No obvious new problems with V.14 patch. Will create the Mod as a false patch tonight. 08 cat/dat. So andy, i hope you patched to v.14 :) As to the Genesis: When you get her, she's nearly destroyed. Without her own trading system it would be nearly impossible to...
by Andras
Sun, 14. May 06, 15:53
Forum: X³: Reunion - Scripts and Modding
Topic: Exodus Fleet Mod
Replies: 731
Views: 152431

Overextending (on all fronts), was what stopped me last time. We are thinking along the same lines. We now aim for a stable platform with plug in capabilities. Jakesnake: Fixed the undock already :) New Problem: The new Genesis is to big to dock at EQ and Shipyard. Have to change the docking positio...
by Andras
Sun, 14. May 06, 07:59
Forum: X³: Reunion - Scripts and Modding
Topic: Exodus Fleet Mod
Replies: 731
Views: 152431

Tfactories AND Tdocks.. as far as I know at the mo. And yes, she's BIG. To claim her, you need to go within 100 meters of the bridge. It takes some careful flying... gliding over that deck, past the big guns... even i sometimes get the shivers when i find her in the fog... she's so big, that fog par...
by Andras
Sun, 14. May 06, 05:37
Forum: X³: Reunion - Scripts und Modding
Topic: Exodus Mod V5
Replies: 62
Views: 13148

Progress report: Patched to V 1.4 EFS Venegance schiffsposition in TFile geändert (wg der Frachterdrone)Die neuen Schiffe laden OK Die neuen Türme laden OK Alle sechs externen Docks für M6/TP funktionieren Genesis M1 externes DOCK geht auch Treibwerkseffekt funktionieren bei Broadsword und Trader. B...
by Andras
Sun, 14. May 06, 05:00
Forum: X³: Reunion - Scripts and Modding
Topic: Exodus Fleet Mod
Replies: 731
Views: 152431

Progress report: Patched to V 1.4 Venegance ship slot reassigned (cause of that freighter drone) New Ship Models load OK. New Turrets load OK all six external Genesis M6/TP Dockings slots work OK Genesis M1 Docking slot, works OK on docking. Engine FX works OK on Broadsword and Trader. Known Problem...
by Andras
Fri, 12. May 06, 21:56
Forum: X³: Reunion - Scripts and Modding
Topic: Exodus Fleet Mod
Replies: 731
Views: 152431

Well, Kaahn is a GOOD trader.. how good he is you will notice when he joins you. As to the EQ and its Anvils :) Watch them put on a show if the Xenon decide to get pesky. I rather like the Anvils: They just LOOK like something an AI would design. BTW, they are NOT meant to be used by players. Any sc...
by Andras
Fri, 12. May 06, 15:42
Forum: X³: Reunion - Scripts and Modding
Topic: Exodus Fleet Mod
Replies: 731
Views: 152431

hiya andy :) good to see you again! There was only ONE reworked 1.3 005a beta (which ist the precursor of V5) given out to ONE single beta tester. It had all the latest 'working' scripts, none of my experimental scripts and the old ships. The V5 will consist of those scripts AND new modded ships. Th...
by Andras
Fri, 12. May 06, 03:35
Forum: X³: Reunion - Scripts und Modding
Topic: Exodus Mod V5
Replies: 62
Views: 13148

Images of the V5 Efs Fleet the NEW Efs GENESIS http://img48.imageshack.us/img48/4589/efsgenesis5vb.th.jpg The new Falchion http://img131.imageshack.us/img131/43/efsfalchion9rj.th.jpg Efs family with Claymore in background http://img99.imageshack.us/img99/3481/efsfamily3py.th.jpg For size comparision...
by Andras
Fri, 12. May 06, 03:11
Forum: X³: Reunion - Scripts and Modding
Topic: Exodus Fleet Mod
Replies: 731
Views: 152431

Images of the V5 Efs Fleet the NEW Efs GENESIS http://img48.imageshack.us/img48/4589/efsgenesis5vb.th.jpg The new Falchion http://img131.imageshack.us/img131/43/efsfalchion9rj.th.jpg Efs family with Claymore in background http://img99.imageshack.us/img99/3481/efsfamily3py.th.jpg For size comparision...
by Andras
Wed, 10. May 06, 15:58
Forum: X³: Reunion - Scripts und Modding
Topic: Exodus Mod V5
Replies: 62
Views: 13148

OK Leute. Die meisten Informationen wird es wieder im englishsprachigen Thread geben. Aktueller Plan: Den Mod mit den neuesn Schiffen zum laufen bringen, mit Xtension zu kombinieren und dann ein paar Quest Erweiterungen für Exodus programmieren. Das sollte dann weitere Exodus Storylines ermöglichen,...
by Andras
Wed, 10. May 06, 15:44
Forum: X³: Reunion - Scripts and Modding
Topic: Exodus Fleet Mod
Replies: 731
Views: 152431

The answer is : OH YES! :) Mox showed me how it was done :) @jakesnake5 As to my books : As yet I have sold 5 to my puplisher(s) but the first one will come out in september. It will be a fantasy. My Agent works in USA as well, but until (and IF) my books will be translated into english and an engli...
by Andras
Wed, 10. May 06, 01:53
Forum: X³: Reunion - Scripts and Modding
Topic: Exodus Fleet Mod
Replies: 731
Views: 152431

Heretic :) The E-call generation is draining the Genesis shields. When they are small, they take a coparatively bigger amount of energy. When the shields are fully loaded, the amount taken is neglible. I don't know if it is in the mod youre playing, but if youve loaded up Enerygcells, it might be th...
by Andras
Wed, 10. May 06, 01:42
Forum: X³: Reunion - Scripts and Modding
Topic: Exodus Fleet Mod
Replies: 731
Views: 152431

Well, obviously i forgot my english in the meantime :) Things i was working on, when i stopped: Fleet tender: A Fleet resupply and repair ship, main task, get crippled ships back to Genesis. secondary task resupply Exodus Fleet Vessel with ammunition... Heavy shields, low speed, jump capabilities, o...
by Andras
Tue, 9. May 06, 20:15
Forum: X³: Reunion - Scripts and Modding
Topic: Exodus Fleet Mod
Replies: 731
Views: 152431

Hello again :) Yep, im back. I've just finished reinstalling the game, wasted some time to make it run, and downloaded the 1.4 to see what has to be done to make the Exodus Mod compatible. I see that the mod has not been forgotten, and I'm glad. The last Mod i released, already had the new ingame Ex...
by Andras
Mon, 8. May 06, 20:52
Forum: X³: Reunion - Scripts und Modding
Topic: Exodus Mod V5
Replies: 62
Views: 13148

Exodus Mod V5

Nachdem es bei mir wieder etwas ruhiger geworden ist, werde ich JETZT den Exodus Mod wieder angehen. Ich habe dazu ein paar Fragen. Ich würde gerne wissen, wie groß das Interesse der Com an diesem Mod noch ist. Vieles von dem was ich damals eingebaut habe, gibt es ja jetzt auch in anderen Mods. Zum ...
by Andras
Mon, 8. May 06, 20:37
Forum: X³: Reunion - Scripts und Modding
Topic: [Mod] Exodus Fleet Mod
Replies: 184
Views: 37049

Hallo Leute, Nachdem mich andy immer mal wieder getreten hat, und es bei mir etwas ruhiger geworden ist, werde ich mich jetzt wieder um den Exodus Mod kümmern. Das bedeutet jetzt NICHT, dass ich den Mod morgen oder übermorgen rausbringen kann. Erstmal muss ich mich wieder einarbeiten (det Ding is ko...
by Andras
Mon, 30. Jan 06, 13:13
Forum: X³: Reunion - Scripts und Modding
Topic: [Mod] Exodus Fleet Mod
Replies: 184
Views: 37049

deaktivere Sentinel und die schiffe tun was du willst.

SOlange Sentinel aktiv ist macht sie nur ihren job.

:)

A
by Andras
Mon, 30. Jan 06, 12:36
Forum: X³: Reunion - Scripts and Modding
Topic: Exodus Fleet Mod
Replies: 731
Views: 152431

hi all, sorry to report that the next version will still take a while. Reason for this were personal, familiar and business obligations some of them id pushed back and which now had to be done. Other reason is that im cooperating with another modder now and setting that up took some time as well. An...

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