amd rep there at ocuk forums said.
Thanks for pointing this out. Wondering if it's related to the DXGI swapchain changes
Search found 3330 matches
- Sat, 18. May 24, 23:00
- Forum: X4: Foundations - Technical Support
- Topic: [6.20][7.0beta] Washed out screenshots with recent AMD Radeon drivers
- Replies: 5
- Views: 452
- Tue, 14. May 24, 16:45
- Forum: X4: Foundations
- Topic: So the new dlc coming will use ai generated voice work it says on steam page
- Replies: 22
- Views: 749
Re: So the new dlc coming will use ai generated voice work it says on steam page
What i was thinking was the case with the dlc with ai voiced work is that since they're revisiting old x games stuff then maybe they would like to bring back some old voices from them games but cant, either actors are retired or don't want to. So (with permission maybe) they used ai to generate new ...
- Tue, 14. May 24, 11:44
- Forum: X4: Foundations
- Topic: So the new dlc coming will use ai generated voice work it says on steam page
- Replies: 22
- Views: 749
So the new dlc coming will use ai generated voice work it says on steam page
AI GENERATED CONTENT DISCLOSURE The developers describe how their game uses AI Generated Content like this: Game contains recorded as well as AI generated voice lines based on licensed voice artists So ego is heading into ai generated stuff too it seems, tho i kinda got the impression i think when i...
- Sun, 5. May 24, 15:53
- Forum: X4: Foundations
- Topic: Thank you for TAA...
- Replies: 11
- Views: 779
Re: Thank you for TAA...
With the intro of taa (temperal info etc and motion vectors) now in x4 its gona be alot easier for ego to implement dlss and fsr 3.2 in the future as the main thing ego was wary of was the motion vectors bit needed but now thats in thanks to taa, it should be easier to implement if they choose to in...
- Thu, 18. Apr 24, 04:22
- Forum: X4: Foundations - Technical Support
- Topic: [6.20][7.0beta] Washed out screenshots with recent AMD Radeon drivers
- Replies: 5
- Views: 452
Re: [6.20][7.0beta] Washed out screenshots with recent AMD Radeon drivers
Mentioned it to a amd rep at ocuk forums about it, maybe something will come of it.
https://forums.overclockers.co.uk/threa ... t-37084681
https://forums.overclockers.co.uk/threa ... t-37084681
- Tue, 16. Apr 24, 10:41
- Forum: X4: Foundations - Technical Support
- Topic: [6.20][7.0beta] Washed out screenshots with recent AMD Radeon drivers
- Replies: 5
- Views: 452
Re: [6.20][7.0beta] Washed out screenshots with recent AMD Radeon drivers
Same here, when tried to do screenie with steam f11 or 12 it gave blurry screenshots. This was from a month or two back I think.
- Sat, 13. Apr 24, 10:24
- Forum: X4: Foundations
- Topic: Thank you so much for the 3rd person view (with HUD)
- Replies: 9
- Views: 434
Re: Thank you so much for the 3rd person view (with HUD)
Personally while it's good, they reused the FPS hud and just moved it about a bit, I would have liked to see it's own hud and used the corners and edges for it more as it just looked a bit strange the way it is, thinking more of classic huds from older 3rd person space shooter games.
- Sat, 13. Apr 24, 10:12
- Forum: X4: Foundations
- Topic: TAA in beta?
- Replies: 6
- Views: 442
Re: TAA in beta?
Pretty sure fsr isn't suppose to work with fxaa. And tas is usually required for fsr for best image quality according to AMD. So id recommend fsr and taa together for best image quality.
- Mon, 8. Apr 24, 11:39
- Forum: X4: Foundations
- Topic: X4: Foundations 7.00 Public Beta now available
- Replies: 86
- Views: 12234
Re: X4: Foundations 7.00 Public Beta Launches Today!
is it me or does 7.0 add little dots as asteroids on the map now, i dont think i saw em before 7.0 beta?
- Fri, 5. Apr 24, 19:10
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Excessive use of rust on ship textures
- Replies: 4
- Views: 259
Re: Excessive use of rust on ship textures
rust on a spaceship, hows that even possible
- Thu, 4. Apr 24, 21:33
- Forum: X4: Foundations - Public Beta Feedback
- Topic: beta 7 - mouse look in fps on a station walking about, feels heavier than before?
- Replies: 1
- Views: 133
beta 7 - mouse look in fps on a station walking about, feels heavier than before?
As title, i dont play much but like testing new patches sometimes, i dont think the mouse felt this heavy when lookin around in fps mode when walking on stations before, does now, has anything been tweaked to the camera speed or sensitivity for when lookin around when walking about at all?
- Thu, 4. Apr 24, 21:30
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [7.00 Beta 1] No option to disable Menu glow effect
- Replies: 7
- Views: 259
Re: [7.00 Beta 1] No option to disable Menu glow effect
a slider to show in real time the strength of the glow being adjusted would be more useful as ui glow options didnt do alot for me except on and off, id probs want a tiny bit of glow say 5-10% but full or off as options dont do much i thought atm in ui glow options list. you can change glow color to...
- Thu, 4. Apr 24, 21:18
- Forum: X4: Foundations
- Topic: X4: Foundations 7.00 Public Beta now available
- Replies: 86
- Views: 12234
Re: X4: Foundations 7.00 Public Beta Launches Today!
Only weird thing from a quick 10 min go was it was a little confusing where new game was and then i think the mouse felt a bit heavy when in fps on the station walking about compared to before for some reason. Had to turn the ui glow off it was wayyyy to harsh and very distracting, i would have like...
- Thu, 4. Apr 24, 17:19
- Forum: X4: Foundations
- Topic: X4: Foundations 7.00 Public Beta now available
- Replies: 86
- Views: 12234
Re: X4: Foundations 7.00 Public Beta Launches Today!
This all sounds fab, i cant wait till the dl is done i think its 1.4gb incase ppl wondering. Does that mean motion vectors are in cos taa uses em now so fsr3 might be doable in the future with framegen stuff for those that need it, cool if so but taa if im right will fix my main gripe with the shimm...
- Wed, 20. Mar 24, 21:30
- Forum: X4: Foundations
- Topic: Introducing X-TRA POLLS! | In your opinion, which X4: Foundations expansion was the most worthwhile?
- Replies: 47
- Views: 3933
Re: Introducing X-TRA POLLS! | In your opinion, which X4: Foundations expansion was the most worthwhile?
cant vote cos the new one aint out yet which i am thinking might be the better one but i dunno as not out yet. Cant say the past ones really as not played em much. Didnt buy the pirate one cos it had nothing of interest and would have added boring scrap yard mechanics instead of interesting ones and...
- Fri, 1. Mar 24, 00:16
- Forum: X4: Foundations
- Topic: how to make it so the view is locked on to u when going on the map view - Explained.
- Replies: 2
- Views: 218
Re: how to make it so the view is locked on to u when going on the map view - Explained.
Thanks ill give it a try, is there a permanent toggle so i dont have to do it all the time?
- Thu, 29. Feb 24, 20:35
- Forum: X4: Foundations
- Topic: how to make it so the view is locked on to u when going on the map view - Explained.
- Replies: 2
- Views: 218
how to make it so the view is locked on to u when going on the map view - Explained.
For some silly reason ego unlocked it so if u go on the map u dont go straight to u in the middle of the screen, so i havent played alot since then, i have looked in the menus for control and toggle but cant for life of me find it, i want it back to how it was so when i open the map the view is lock...
- Mon, 2. Oct 23, 23:51
- Forum: X4: Foundations
- Topic: AMD FSR2/3 (or DLSS)?
- Replies: 16
- Views: 1622
Re: AMD FSR2/3 (or DLSS)?
What about the new far3 bit where u dont upscale but get the txaa like aa without needing motion vectors part? Since u still not willing to do taa and motion vector stuff? Its called Native Anti-Aliasing. It is basically running FSR3 without upscaling the resolution. As such it has the same technic...
- Sun, 1. Oct 23, 14:14
- Forum: X4: Foundations
- Topic: AMD FSR2/3 (or DLSS)?
- Replies: 16
- Views: 1622
Re: AMD FSR2/3 (or DLSS)?
What about the new far3 bit where u dont upscale but get the txaa like aa without needing motion vectors part? Since u still not willing to do taa and motion vector stuff? Its called Native Anti-Aliasing. The new “Native AA” (Native Anti-Aliasing) quality mode applies high-quality anti-aliasing and ...
- Wed, 27. Sep 23, 22:33
- Forum: X4: Foundations
- Topic: No way to play this game
- Replies: 4
- Views: 413
Re: No way to play this game
unplug any controllers as it sounds like it might be that.
Could be using the wrong control scheme, i think ctrl and space, changes it? Also take off in options auto levelling maybe?
Could be using the wrong control scheme, i think ctrl and space, changes it? Also take off in options auto levelling maybe?